A look at some of the chaos behind this game.
There's one thing that not many people about this project, and we feel like sharing this because this is important.
When we started this game, we were just starting up. We didn't have a lot of software, art capacity, or music capability.
There's one thing we did have. Persistence, this game took us three years to make, and today, we will share the most devastating loss we ever had in this project.
The date was 2019 and we were almost done the alpha phase. We had been working on the game for about 2.5 years at that point. We had some assets we downloaded, and because we knew we were going to ship it soon, we were deleting some of those assets. As soon as we deleted the first thing, the game would not work.
We deleted the scripts.
Not one, not two, but all of them. Our devs were devastated and we even considered cancelling the game and just quitting all together.
It was so devastating.
We remember a lot of panic and fear in that moment.
Thankfully, we got everything back, but, this is a reminder to back up your things.
Sincerely,
TypicalGameDev at Tornado Games Studios
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Nightmare in the School
A short game about a nightmare in a school
More posts
- Small bug fix (And Discord Support)Sep 01, 2021
- A List of the Software and Hardware I UsedJun 07, 2021
- Version 1.0May 10, 2021
- Release!!!May 10, 2021
- The game is releasing in 6 Days!!!!May 04, 2021
- Alright everyone, Nightmare in the School is coming out is less then 2 weeks.May 01, 2021
- So what is the progressApr 22, 2021
- Some stuff I want to shareApr 15, 2021
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