A List of the Software and Hardware I Used


-So, for the voice lines, we used a 2009 iMac, and for the actual software development, we used 1/3 HP ProDesk 2013, and 2/3 with a custom made PC.


-For software, we used Unity, Audacity, Blender, Microsoft Paint, Visual Studio, and Gimp.


-In order to comply with COVID rules, some characters weren't added, but will be added in the future.


-We have began working on the second game. We can't tell too much other then it's called Dream

Files

Windows 1.0 (64 bit).zip 111 MB
May 05, 2021
Windows 1.0 (32 bit).zip 108 MB
May 05, 2021
MacOS 1.0.zip 111 MB
May 05, 2021
Linux 1.0.zip 114 MB
May 05, 2021

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